Sticky Buttons:
Prototyping Behavioural Overlays for Adaptive Design
Standard digital interfaces operate on "Zero-Tolerance Logic"—pixels are static, and content is rigid. This creates a hostile environment for the aging population, who face dynamic challenges: Somatic (tremors, motor decline) and Cognitive (anxiety, confusion). This presentation introduces a High-Fidelity Component Library for "Adaptive Materiality", a design system where the interface actively compensates for biological and cognitive decline.
Dual-layer approach to prototyping inclusive experiences:
Key Takeaways & Innovations:
Meet the author
Dana Cannam
Dana is a Learning Strategist and Creative Technologist exploring the intersection of Adaptive UX Design and prototyping. With a background including 10+ years in Educational Design, founding a K-12 hardware startup, and teaching at Emily Carr University of Art and Design, he possesses a unique perspective on physical-digital convergence. Currently at a high-fidelity prototyping SaaS company, Dana advocates for 'Adaptive Materiality.' His work focuses on enabling designers to move beyond static screens and prototype living, bio-adaptive interfaces using sensor-driven logic.